[gd_scene load_steps=4 format=2]

[ext_resource path="res://samagri/bullet.png" type="Texture" id=1]
[ext_resource path="res://src/objects/Bullet.gd" type="Script" id=3]

[sub_resource type="CircleShape2D" id=1]
radius = 6.0

[node name="Bullet" type="RigidBody2D"]
collision_layer = 64
collision_mask = 30
contacts_reported = 1
contact_monitor = true
script = ExtResource( 3 )

[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 0.8, 0.8 )
texture = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="Timer" type="Timer" parent="."]
one_shot = true
autostart = true

[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
